Things to remember before fight
- Have sword in good condition
- Have potion
- Get you defensive stance ready (parry or ss or both)
- Have enemy already targeted in macros
Fighting Macros
Because we all use different mud clients, and different styles of macros and triggers, it is hard to say
what way is best. This is where the sparring chamber if essential. Test it all out, find what you are most comfortable with.
Some things are needed, no mater what way you set them up. Having a variable to target a person right away
makes its easier to set up you fighting macros.
SLASH @vic
LUNGE @vic
FEINT SLASH @vic
FEINT LUNGE @vic
That way once you write once what the variable @vic represents, you do not need to change your macros.
Most have a alias or macro to WIELD WEAPON, PARRY, and SS all in one motion. This is good to arm yourself
quickly in times of need.
Setting macros for drinking potion is a must too. Yo can set three up DRINK CLEAR, DRINK PALE, DRINK DARK,
or set up only one or two, depending what type of potions you carry with you.
Helpful triggers
There are somethings that you should take notice of during a fight, but sometimes the fight scroll goes
by so fast you cant take it all in. Colour coding or adding sounds can make it much easier to comprehend.
Your regain- this is one of most important to pay attention to.. it means you
can attack again. If you attack before you see this message, your regain takes longer.
Your HP's- Keeping an eye on these will let you decide when it is best to drink
potion. Because there is a delay before drinking potion again, you dont want to drink to recover only 10 hp's and then lose
100 while waiting to drink again.
Strike Connection- What I mean by this is how well you hit the other person.
Knowing this information may help in determining your next move.
Other tips
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